Kevin Barker - Spike Ball
3D Object Design Learning Outcome 3
When coming up with the idea I chose to do the 3D object in Super Mario Brothers. I chose this because I thought it was the category I could be most creative in. I was told that I could choose an object from any game as long as it had the same sort of style as Super Mario Bros, so I chose Pokemon. The reason i chose Pokemon is because it was one of my favourite games and I like the art style and the simplicity of the items within the game.
My first idea was to make
a pokeball which is combined with a health potion, which would allow the
Pokemon to be healed after every battle. I liked this idea but decided that it
may be to complicated to make when I was in the process of modelling it in 3D
Max. My second idea was the "tazer ball" The idea was that the tazer
ball would make a Pokemon easier to catch by at a parylise effect to the
Pokemon when they are inside the ball but I couldn't think of any decent
designs that could go with this ball. My final idea was the "Spike
Ball" this would have spikes on it and was design to do a slight amount of
damage to a Pokemon so that they would be easier to catch. I decided to do the
spike ball idea as it wasn't too complicated and it could also be a useful item
in the game.
When I made the spike ball I liked the design and decided to give it a black and metallic silver material so that its style would match with other items in games. Although I was quite happy with my designs there was a few ideas that my class mates made that could possibly improve the design.
Kathryn was the first
person to review my design and determined that my design was planned out well
and had a could design but also added the idea that I could add different
colours or materials to destinguish diferent parts of the pokeball more easily,
she also added that I could maybe add a from of grip so that the pokeball could
be easier to hold. I believe that there is alternate colour choices I could
have used that might have improved the Spike Balls design but I thought the
colours that I used fit in pretty well with the games style because of its
simplicity. I don't of disagree with the grip idea as I don't think the item
looks so spiky that it would be hard to hold.
The last person to review my design was Kieran.Kieran thinks that the item would be useful in Pokemon games and also thinks that the design suits the items purpose. His idea was to have lots of small spikes on the ball instead of a few big ones. I like this idea but I think my design would fit into the game better.
Overall I think my design was a success and it fit in well with the theme that I had chosen. There are a few ideas that I should take into consideration and maybe make a more refined version, but ultimately I feel that there is not much that needs changed.
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